package im.yisme.vo;



public class RawActionVO {
	/**
	 * 将玩家输入初步包装，用于View向Model传递玩家输入
	 * 
	 * @author Max
	 * 
	 */
	public static final int DOWN = 0;
	public static final int MOVE = 1;
	public static final int UP = 2;
	
	private int action;
	private int moment;
	public float x1, y1;
	public float x2, y2;

	public RawActionVO(int action, int moment) {
		this.action = action;
		this.moment = moment;
		x1 = -1;
		x2 = -1;
		y1 = -1;
		y2 = -1;
	}

	public int getAction() {
		return action;
	}

	public int getMoment() {
		return moment;
	}

	public void setAction(int action) {
		this.action = action;
	}

	public void setMoment(int moment) {
		this.moment = moment;
	}
	public int getWhichPillar(){
		return 0;
	}
}
